IMeshPainterPaintFromWorldRay(Ray, MeshPainterRayDesc, Color) Method |
Paint a point where the world ray intersects the mesh.
Namespace: Demo3D.Visuals.MeshPainterAssembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.00.00
Syntaxvoid PaintFromWorldRay(
Ray worldRay,
MeshPainterRayDesc rayDesc,
Color color
)
Parameters
- worldRay Ray
- The ray in world coordinates.
- rayDesc MeshPainterRayDesc
- The description of the ray.
- color Color
- The color to paint.
See Also