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IMeshPainterPaintFromWorldRay(Ray, MeshPainterRayDesc, Color) Method

Paint a point where the world ray intersects the mesh.

Namespace: Demo3D.Visuals.MeshPainter
Assembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.00.00
Syntax
C#
void PaintFromWorldRay(
	Ray worldRay,
	MeshPainterRayDesc rayDesc,
	Color color
)

Parameters

worldRay  Ray
The ray in world coordinates.
rayDesc  MeshPainterRayDesc
The description of the ray.
color  Color
The color to paint.
See Also