IMesh |
The IMeshPainter type exposes the following members.
| Name | Description | |
|---|---|---|
| ApplyPaint | Apply any painted vertices to the mesh | |
| GetColorAtLocalRay | Get the color at the point where the ray intersects the mesh. | |
| GetColorAtVertex | Paint a vertex. | |
| GetColorAtWorldRay | Get the color at the point where the ray intersects the mesh. | |
| PaintCircleFromWorldRay(Ray, MeshPainterCircleMultiRayDesc, ActionVertexHitDesc) | Paint a circle using a series of rays. This will result in more accurate painting but will perform slower. | |
| PaintCircleFromWorldRay(Ray, MeshPainterCircleMultiRayDesc, Color) | Paint a circle using a series of rays. This will result in more accurate painting but will perform slower. | |
| PaintFromLocalRay | Paint a point where the local ray intersects the mesh. | |
| PaintFromLocalRays | Paint a point where the local ray intersects the mesh. | |
| PaintFromWorldRay(Ray, MeshPainterRayDesc, ActionVertexHitDesc) | Paint a point where the local ray intersects the mesh. | |
| PaintFromWorldRay(Ray, MeshPainterRayDesc, Color) | Paint a point where the world ray intersects the mesh. | |
| PaintFromWorldRays | Paint a point where the local ray intersects the mesh. | |
| PaintVertex | Paint a vertex. |