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IMeshPainter Methods

The IMeshPainter type exposes the following members.

Methods
 NameDescription
Public methodApplyPaint Apply any painted vertices to the mesh
Public methodGetColorAtLocalRay Get the color at the point where the ray intersects the mesh.
Public methodGetColorAtVertex Paint a vertex.
Public methodGetColorAtWorldRay Get the color at the point where the ray intersects the mesh.
Public methodPaintCircleFromWorldRay(Ray, MeshPainterCircleMultiRayDesc, ActionVertexHitDesc) Paint a circle using a series of rays. This will result in more accurate painting but will perform slower.
Public methodPaintCircleFromWorldRay(Ray, MeshPainterCircleMultiRayDesc, Color) Paint a circle using a series of rays. This will result in more accurate painting but will perform slower.
Public methodPaintFromLocalRay Paint a point where the local ray intersects the mesh.
Public methodPaintFromLocalRays Paint a point where the local ray intersects the mesh.
Public methodPaintFromWorldRay(Ray, MeshPainterRayDesc, ActionVertexHitDesc) Paint a point where the local ray intersects the mesh.
Public methodPaintFromWorldRay(Ray, MeshPainterRayDesc, Color) Paint a point where the world ray intersects the mesh.
Public methodPaintFromWorldRays Paint a point where the local ray intersects the mesh.
Public methodPaintVertex Paint a vertex.
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