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IRendererAspectPickFromWorldFrustum Method

A check to see if the desired frustum intersects with this aspect.

Namespace: Demo3D.Visuals.Renderers
Assembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.00.00
Syntax
C#
bool PickFromWorldFrustum(
	IDisplay display,
	Plane[] frustum
)

Parameters

display  IDisplay
The current display.
frustum  Plane
The frustum to test

Return Value

Boolean
True if the frustum intersects, otherwise false.
See Also