IRenderer |
The IRendererAspect type exposes the following members.
| Name | Description | |
|---|---|---|
| CanRender(IDisplay) | Determines whether the aspect can be rendered | |
| CanRender(IDisplaySettings) | Check if the aspect can render given the IDisplaySettings. | |
| GetRenderablesT | Get all IRenderable objects of the desired type, contained by this aspect. | |
| NotifyMeshAnimationChanged | Notify the aspect that the mesh animation has changed. | |
| NotifyRenderableRequest | Invokes RenderableRequest. | |
| NotifyShouldRenderInvalidated | Notify that the aspect needs to re-evaluate if it should render. | |
| Pick | A check to see a ray intersects with this aspect. | |
| PickFromWorldFrustum | A check to see if the desired frustum intersects with this aspect. | |
| PreRender | Preamble to the aspect rendering giving the aspect a chance to change settings. | |
| Render | Render the aspect. | |
| RenderShadow | Render the shadow of the aspect. |