InstanceDeserializeFmuState Method |
Deserializes the byte vector, constructs a copy of the instance state and returns the pointer to this copy.
Namespace: Emulate3D.FMI.V2Assembly: Emulate3D.FMI (in Emulate3D.FMI.dll) Version: 19.00.00
Syntaxpublic Status DeserializeFmuState(
byte[] serializedState,
ref IntPtr fmuState
)
Parameters
- serializedState Byte
- Pointer to FMU state.
- fmuState IntPtr
- Serialized FMU state.
Return Value
StatusStatus flag.
See Also