InstanceSetFmuState Method |
Copy the content of the previously copied FMU state back and use it as new FMU state.
the instance state copy still exists.
Namespace: Emulate3D.FMI.V2Assembly: Emulate3D.FMI (in Emulate3D.FMI.dll) Version: 19.00.00
Syntaxpublic Status SetFmuState(
IntPtr fmuState
)
Parameters
- fmuState IntPtr
- Pointer to FMU state.
Return Value
StatusStatus flag.
See Also