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InstanceSetFmuState Method

Copy the content of the previously copied FMU state back and use it as new FMU state. the instance state copy still exists.

Namespace: Emulate3D.FMI.V2
Assembly: Emulate3D.FMI (in Emulate3D.FMI.dll) Version: 19.00.00
Syntax
C#
public Status SetFmuState(
	IntPtr fmuState
)

Parameters

fmuState  IntPtr
Pointer to FMU state.

Return Value

Status
Status flag.
See Also