Physics |
The PhysicsRigidBody type exposes the following members.
| Name | Description | |
|---|---|---|
| AddForce |
Applies the specified force to the rigid body's center of mass.
Obsolete | |
| AddGroup |
Prescribes the specified collision group to the physics body.
(Inherited from PhysicsBody) | |
| AddTorque |
Applies the specified angular force to the rigid body's center of mass.
Obsolete | |
| ApplyForce(Vector3) | Applies the specified force to the rigid body's center of mass. | |
| ApplyForce(Vector3, Vector3) | Applies the specified force to the point specified by the offset to the rigid body's center of mass. | |
| ApplyLocalForce(Vector3) | Applies the specified force to the rigid body's center of mass. | |
| ApplyLocalForce(Vector3, Vector3) | Applies the specified force to the point specified by the offset to the rigid body's center of mass. | |
| ApplyLocalTorque | Applies the specified angular force to the rigid body's center of mass. | |
| ApplyTorque | Applies the specified angular force to the rigid body's center of mass. | |
| ContainsGroup |
Whether the physics body has been prescribed the specified collision group.
(Inherited from PhysicsBody) | |
| Dispose | (Inherited from PhysicsBody) | |
| Dispose(Boolean) | (Inherited from PhysicsBody) | |
| RemoveGroup |
Unprescribes the specified collision group from the physics body.
(Inherited from PhysicsBody) |