Demo |
[Missing <summary> documentation for "N:Demo3D.Visuals.Assets"]
| Class | Description | |
|---|---|---|
| Asset | Class representing a reusable component that can be instantiated many times by referencing a master, rather than duplicating the content each time. The content of the asset is stored as a .demo3dx file in the model folder. | |
| AssetAspect | Aspect representing an instance of an asset used in a model. | |
| AssetManager | Interaction logic for AssetManager.xaml | |
| AssetMemberAspect | Aspect which marks a visual as being part of an instance of an asset. This aspect is never serialized, it is just added to visuals that are created to instantiate an aspect (which are themselves not serialized). (This is why it doesn't subclass VisualAspect, so that it doesn't qualify as a serializable object.) | |
| AssetResourceConflictDialog | Interaction logic for AssetResourceConflictDialog.xaml | |
| AssetsLibrary | Class representing a library of assets (.demo3dx files) used in a model. | |
| ConfirmDeleteAssetDialog | Interaction logic for Window1.xaml |