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Asset Class

Class representing a reusable component that can be instantiated many times by referencing a master, rather than duplicating the content each time. The content of the asset is stored as a .demo3dx file in the model folder.
Inheritance Hierarchy
SystemObject
  Demo3D.Visuals.AssetsAsset

Namespace: Demo3D.Visuals.Assets
Assembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.00.00
Syntax
C#
public class Asset

The Asset type exposes the following members.

Constructors
 NameDescription
Public methodAsset Initializes a new instance of the Asset class.
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Methods
 NameDescription
Public methodStatic memberCreateFromDocument Creates a new Asset instance from an existing Emulate3D document.
Public methodRead Populates this instance of Asset from a serialized version.
Public methodWrite Serializes this instance of Asset.
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See Also