Physics |
| Name | Description | |
|---|---|---|
| CreateBallSocketJoint(PhysicsRigidBody, Vector3) | Creates a ball and socket (spherical) joint in the physics world that constrains the specified rigid body to maintain a fixed distance from the specified world-space anchor position. | |
| CreateBallSocketJoint(PhysicsRigidBody, PhysicsRigidBody, Vector3) | Creates a ball and socket (spherical) joint in the physics world that constrains the two specified rigid bodies to maintain a fixed distance from the specified world-space anchor position. |