| | Name | Description |
|---|
  | RotationYawPitchRoll(Vector3) |
Form a rotation Matrix from Yaw (Y-Axis rotation), Pitch (X-Axis rotation) and Roll (Z-Axis rotation)
contained within the Vector3 with Yaw being the Y component,
Pitch being the X component and Roll being the the Z component.
|
  | RotationYawPitchRoll(Vector3, Vector3) |
Form a rotation Matrix from Yaw (Y-Axis rotation), Pitch (X-Axis rotation) and Roll (Z-Axis rotation)
contained within the Vector3 with Yaw being the Y component,
Pitch being the X component and Roll being the the Z component,
offset from the origin.
|
  | RotationYawPitchRoll(Double, Double, Double) |
Form a rotation Matrix from Yaw (Y-Axis rotation), Pitch (X-Axis rotation) and Roll (Z-Axis rotation)
|
  | RotationYawPitchRoll(Double, Double, Double, Vector3) |
Form a rotation Matrix from Yaw (Y-Axis rotation), Pitch (X-Axis rotation) and Roll (Z-Axis rotation), offset from the origin
|