Only used in Model Exchange, ignored for the other interface types.
May only be used for a continuous-time state.
If true, state may be reinitialized by the FMU in event mode.
If false, state will not be reinitialized.
Namespace: Emulate3D.FMI.V3.DescriptionAssembly: Emulate3D.FMI (in Emulate3D.FMI.dll) Version: 19.00.00
Syntaxpublic bool Reinit { get; }Property Value
Boolean
See Also