Click or drag to resize

FloatRelativeQuantity Property

If true, then the offset of BaseUnit and DisplayUnit must be ignored.

Namespace: Emulate3D.FMI.V3.Description
Assembly: Emulate3D.FMI (in Emulate3D.FMI.dll) Version: 19.00.00
Syntax
C#
public bool RelativeQuantity { get; }

Property Value

Boolean
See Also