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ModelStructureClockedStates Property

A ClockedStates is part of the discrete state of a model partition and represented by a clocked variable.

Namespace: Emulate3D.FMI.V3.Description
Assembly: Emulate3D.FMI (in Emulate3D.FMI.dll) Version: 19.00.00
Syntax
C#
public IReadOnlyList<ClockedState> ClockedStates { get; }

Property Value

IReadOnlyListClockedState
See Also