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ModelStructure Class

Model structure.
Inheritance Hierarchy
SystemObject
  Emulate3D.FMIElementBase
    Emulate3D.FMI.V3.DescriptionModelStructure

Namespace: Emulate3D.FMI.V3.Description
Assembly: Emulate3D.FMI (in Emulate3D.FMI.dll) Version: 19.00.00
Syntax
C#
[TypeConverterAttribute(typeof(ExpandableObjectConverter))]
public sealed class ModelStructure : ElementBase

The ModelStructure type exposes the following members.

Properties
 NameDescription
Public propertyClockedStates A ClockedStates is part of the discrete state of a model partition and represented by a clocked variable.
Public propertyContinuousStateDerivatives Ordered list of value references of all derivatives of continuous states. The order defined by this list defines the order of the elements for continuous state functions.
Public propertyEventIndicators An ordered list of value references where every referenced variable must be an event indicator.
Public propertyInitialUnknown Ordered list of all exposed unknowns in initialization mode.
Public propertyOutputs Ordered list of all outputs, in other words, a list of value references where every corresponding variable must have causality = output (and every variable with causality = output must be listed here).
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