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CylinderPhysicsAspect Properties

The CylinderPhysicsAspect type exposes the following members.

Properties
 NameDescription
Protected propertyapp
(Inherited from VisualAspect)
Public propertyAspectManagedBy The Aspect that this is managed by.
(Inherited from AspectComponentBase)
Protected propertyBindingInterface
(Inherited from BindableVisualAspect)
Public propertyBindingNameStore Manages binding names for aspect bindable items.
(Inherited from AspectComponentBase)
Public propertyDetail 
Protected propertydocument
(Inherited from VisualAspect)
Public propertyFrictionMaterialThe friction material for the physics geometry.
(Inherited from PhysicsGeometryAspect)
Public propertyId
(Inherited from SerializableObject)
Public propertyIsCollapsed Collapse or expand the aspect in the Aspect Viewer.
(Inherited from AspectComponentBase)
Public propertyIsEnabled The value for whether the aspect is enabled.
(Inherited from AspectComponentBase)
Public propertyIsReadOnly When true, disable editing in the Aspect Viewer
(Inherited from AspectComponentBase)
Public propertyLengthThe length for the cylinder geometry.
Public propertyLocationThe (local) location for the cylinder geometry.
Protected propertyPhysicsEngine
(Inherited from PhysicsGeometryAspect)
Public propertyRadiusThe radius for the cylinder geometry.
Public propertyReportSpecificChildVisualWhether the specific visual that blocked/cleared a collision sensor will be reported, even when it is set to UseAncestorBody=True.
(Inherited from PhysicsGeometryAspect)
Public propertyRotationThe (local) rotation for the cylinder geometry.
Public propertyScaleThe scale for the cylinder geometry.
Public propertyUseAncestorBodyWhether to allow the rigid body to be found on an ancestor visual (if false the geometry can only be used by this specific visual's physics body).
(Inherited from PhysicsGeometryAspect)
Public propertyVisual
(Inherited from VisualAspect)
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