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FrameAspect Properties

The FrameAspect type exposes the following members.

Properties
 NameDescription
Public propertyAngleUnit The units to use for the rotation properties, or null if the global default is to be used.
Public propertyAngleUnitResolved Gets the selected angle unit, falling back to the global default if none is specified.
Protected propertyapp
(Inherited from VisualAspect)
Public propertyAspectManagedBy The Aspect that this is managed by.
(Inherited from AspectComponentBase)
Public propertyAxesScale The scale factor for rendering the axes.
Public propertyAxesVisibility Whether the axes are displayed all the time, or only when then visual is selected.
Protected propertyBindingInterface
(Inherited from BindableVisualAspect)
Public propertyBindingNameStore Manages binding names for aspect bindable items.
(Inherited from AspectComponentBase)
Public propertyCoordinateSystem The coordinate system that the frame is using.
Public propertyDisplayComponents The set of axes components to display.
Public propertyDistanceUnit The units to use for the location properties, or null if the global default is to be used.
Public propertyDistanceUnitResolved Gets the selected distance unit, falling back to the global default if none is specified.
Protected propertydocument
(Inherited from VisualAspect)
Public propertyEulerConvention The Euler angle convention used by the FrameRotation property.
Public propertyFrame The underlying Frame instance that this FrameAspect is using.
Public propertyFrameLocation The location of the frame, relative to its parent, using this frame's coordinate system.
Public propertyFrameRotation The rotation of the frame, relative to its parent, using this frame's coordinate system.
Public propertyId
(Inherited from SerializableObject)
Public propertyIgnoreZoom Whether to render the axes at a fixed size (determined by AxesScale) regardless of the level of zoom.
Public propertyIsCollapsed Collapse or expand the aspect in the Aspect Viewer.
(Inherited from AspectComponentBase)
Public propertyIsEnabled The value for whether the aspect is enabled.
(Inherited from AspectComponentBase)
Public propertyIsLocked Whether this frame's location and rotation are locked, and cannot be changed.
Public propertyIsReadOnly When true, disable editing in the Aspect Viewer
(Inherited from AspectComponentBase)
Public propertyIsReferenceParentLocal Indicates whether PositionReference is set to FrameAspectPositionReference.ParentLocal.
Public propertyIsReferenceParentNative Indicates whether PositionReference is set to FrameAspectPositionReference.ParentNative.
Public propertyIsReferenceWorldNative Indicates whether PositionReference is set to FrameAspectPositionReference.WorldNative.
Public propertyLocation The location of the frame, relative to its parent, using the Emulate3D coordinate system.
Public propertyName The name of this frame.
(Overrides AspectComponentBase.Name)
Public propertyParent The parent frame or visual for this frame.
Public propertyPositionReference Selects which set of location/rotation controls are displayed in the GUI.
Public propertyRenderOnTop Whether the axes are rendered on top of the scene, so they are always visible.
Public propertyRotation The rotation of the frame, relative to its parent, using the Emulate3D coordinate system.
Public propertySphereColor The color of the sphere at the axes' origin.
Public propertyType A custom string to identify the type of frame.
Public propertyVisual
(Inherited from VisualAspect)
Public propertyWorldLocation The location of the frame, relative to the scene, using Emulate3D's coordinate system.
Public propertyWorldRotation The rotation of the frame, relative to the scene, using Emulate3D's coordinate system.
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