Frame |
The FrameAspect type exposes the following members.
| Name | Description | |
|---|---|---|
| AngleUnit | The units to use for the rotation properties, or null if the global default is to be used. | |
| AngleUnitResolved | Gets the selected angle unit, falling back to the global default if none is specified. | |
| app | (Inherited from VisualAspect) | |
| AspectManagedBy |
The Aspect that this is managed by.
(Inherited from AspectComponentBase) | |
| AxesScale | The scale factor for rendering the axes. | |
| AxesVisibility | Whether the axes are displayed all the time, or only when then visual is selected. | |
| BindingInterface | (Inherited from BindableVisualAspect) | |
| BindingNameStore |
Manages binding names for aspect bindable items.
(Inherited from AspectComponentBase) | |
| CoordinateSystem | The coordinate system that the frame is using. | |
| DisplayComponents | The set of axes components to display. | |
| DistanceUnit | The units to use for the location properties, or null if the global default is to be used. | |
| DistanceUnitResolved | Gets the selected distance unit, falling back to the global default if none is specified. | |
| document | (Inherited from VisualAspect) | |
| EulerConvention | The Euler angle convention used by the FrameRotation property. | |
| Frame | The underlying Frame instance that this FrameAspect is using. | |
| FrameLocation | The location of the frame, relative to its parent, using this frame's coordinate system. | |
| FrameRotation | The rotation of the frame, relative to its parent, using this frame's coordinate system. | |
| Id | (Inherited from SerializableObject) | |
| IgnoreZoom | Whether to render the axes at a fixed size (determined by AxesScale) regardless of the level of zoom. | |
| IsCollapsed |
Collapse or expand the aspect in the Aspect Viewer.
(Inherited from AspectComponentBase) | |
| IsEnabled |
The value for whether the aspect is enabled.
(Inherited from AspectComponentBase) | |
| IsLocked | Whether this frame's location and rotation are locked, and cannot be changed. | |
| IsReadOnly |
When true, disable editing in the Aspect Viewer
(Inherited from AspectComponentBase) | |
| IsReferenceParentLocal | Indicates whether PositionReference is set to FrameAspectPositionReference.ParentLocal. | |
| IsReferenceParentNative | Indicates whether PositionReference is set to FrameAspectPositionReference.ParentNative. | |
| IsReferenceWorldNative | Indicates whether PositionReference is set to FrameAspectPositionReference.WorldNative. | |
| Location | The location of the frame, relative to its parent, using the Emulate3D coordinate system. | |
| Name |
The name of this frame.
(Overrides AspectComponentBase.Name) | |
| Parent | The parent frame or visual for this frame. | |
| PositionReference | Selects which set of location/rotation controls are displayed in the GUI. | |
| RenderOnTop | Whether the axes are rendered on top of the scene, so they are always visible. | |
| Rotation | The rotation of the frame, relative to its parent, using the Emulate3D coordinate system. | |
| SphereColor | The color of the sphere at the axes' origin. | |
| Type | A custom string to identify the type of frame. | |
| Visual | (Inherited from VisualAspect) | |
| WorldLocation | The location of the frame, relative to the scene, using Emulate3D's coordinate system. | |
| WorldRotation | The rotation of the frame, relative to the scene, using Emulate3D's coordinate system. |