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PhysicsRigidBodyProperties Class

A container for properties used to instantiate a PhysicsRigidBody.
Inheritance Hierarchy
SystemObject
  Demo3D.VisualsPhysicsRigidBodyProperties

Namespace: Demo3D.Visuals
Assembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.00.00
Syntax
C#
public class PhysicsRigidBodyProperties : IDisposable

The PhysicsRigidBodyProperties type exposes the following members.

Properties
 NameDescription
Public propertyGeometry The collision geometry for the rigid body.
Public propertyGravityEnabled Whether the rigid body should be affected by gravity.
Public propertyKinematic Whether the rigid body should be kinematic.
Public propertyMass The mass for the rigid body.
Public propertyTransform The local-to-world space transform for the rigid body.
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Methods
 NameDescription
Public methodAddGroup Adds the specified collision group to the list of groups that the rigid body should be prescribed to upon creation.
Public methodDisposeReleases all resources used by the PhysicsRigidBodyProperties
Protected methodDispose(Boolean)Releases the unmanaged resources used by the PhysicsRigidBodyProperties and optionally releases the managed resources
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See Also