InstanceDeserializeFmuState Method |
Deserializes the byte vector, constructs a copy of the FMU state and returns the pointer to this copy.
Namespace:
Emulate3D.FMI.V3
Assembly:
Emulate3D.FMI (in Emulate3D.FMI.dll) Version: 18.04.00
Syntaxpublic Status DeserializeFmuState(
byte[] serializedState,
ref IntPtr fmuState
)
Parameters
- serializedState
- Type: SystemByte
Pointer to FMU state. - fmuState
- Type: SystemIntPtr
Serialized FMU state.
Return Value
Type:
StatusStatus flag.
See Also