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InstanceSerializeFmuState Method

Serializes the data which is referenced by the pointer and copies this data in to the byte vector.

Namespace:  Emulate3D.FMI.V3
Assembly:  Emulate3D.FMI (in Emulate3D.FMI.dll) Version: 18.04.00
Syntax
C#
public Status SerializeFmuState(
	IntPtr fmuState,
	byte[] serializedState
)

Parameters

fmuState
Type: SystemIntPtr
Pointer to FMU state.
serializedState
Type: SystemByte
Serialized FMU state.

Return Value

Type: Status
Status flag.
See Also