PhysicsEngineCreateApproximateCylinderGeometry Method |
Approximates a cylindrical collision geometry using a convex-hull.
Namespace: Demo3D.VisualsAssembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.00.00
Syntaxpublic PhysicsConvexHullGeometry CreateApproximateCylinderGeometry(
double radius,
double length,
double taper = 0,
int points = 10,
double margin = 0
)
Parameters
- radius Double
- The radius for the cylinder geometry in the xy-plane.
- length Double
- The length for the cylinder geometry along the z-axis.
- taper Double (Optional)
- The taper angle (in radians).
- points Int32 (Optional)
- The number of points to use when approximating the circular profile.
- margin Double (Optional)
- The collision margin for the convex-hull.
Return Value
PhysicsConvexHullGeometryThe created convex-hull geometry.
See Also