| | Name | Description |
|---|
  | For(ITask) |
Suspend coroutine until another task completes.
|
  | For(Double, ITask) |
Suspend coroutine until another task completes or there is a timeout.
|
  | ForAll |
Suspend coroutine until all of the supplied tasks to complete.
This task will not complete until all the supplied wait tasks complete.
|
  | ForAnimator |
Suspend coroutine until the current animator for a visual completes.
|
  | ForAny |
Suspend coroutine until any of the supplied tasks to complete.
As soon as one of the wait tasks completes this task completes.
|
  | ForEvent(ScriptReference) |
Suspend coroutine until a given script event fires.
|
  | ForEvent(Double, ScriptReference) |
Suspend coroutine until the script event fires or a timeout occurs.
|
  | ForEvent(ScriptReference, ScriptReferenceNativeListenersDelegate) |
Suspend coroutine until a given script event fires.
|
  | ForEventT(ScriptReferenceT, ScriptReferenceTNativeListenersDelegate) |
Suspend coroutine until a given script event fires.
|
  | ForEventT1, T2(ScriptReferenceT1, T2, ScriptReferenceT1, T2NativeListenersDelegate) |
Suspend coroutine until a given script event fires.
|
  | ForEventT1, T2, T3(ScriptReferenceT1, T2, T3, ScriptReferenceT1, T2, T3NativeListenersDelegate) |
Suspend coroutine until a given script event fires.
|
  | ForEventT1, T2, T3, T4(ScriptReferenceT1, T2, T3, T4, ScriptReferenceT1, T2, T3, T4NativeListenersDelegate) |
Suspend coroutine until a given script event fires.
|
  | ForEvents(ScriptReference) |
Suspend coroutine until all of the script events fire.
|
  | ForEvents(Double, ScriptReference) |
Suspend coroutine until all of the script events fire or a timeout occurs.
|
  | ForMove |
Suspend coroutine until the current visual move to completes.
|
  | ForPeekT(IChannelT) |
Suspend coroutine until the channel has an element that can be read, but don't read it, just peek.
|
  | ForPeekT(IChannelT, ResultT) |
Suspend coroutine until the channel has an element that can be read, but don't read it, just peek.
|
  | ForReadT(IChannelT) |
Suspend coroutine until the channel has an element that can be read.
|
  | ForReadT(IChannelT, ResultT) |
Suspend coroutine until the channel has an element that can be read.
|
  | ForSeconds |
Suspend coroutine for a given time.
|
  | ForWriteT |
Suspend coroutine until the channel can accept the write.
|
  | UntilChanged |
Suspend coroutine until the supplied expression changes.
|
  | UntilEqualsT(CustomPropertyValueT, T) |
Suspend coroutine until a custom property value becomes equal to a given value.
|
  | UntilEqualsT(CustomPropertyValueT, CustomPropertyValueT) |
Suspend coroutine until a custom property value becomes equal to another custom property value.
|
  | UntilFalse(CustomPropertyValueBoolean) |
Suspend coroutine until the boolean custom property value becomes false.
|
  | UntilFalse(FuncBoolean, INotifyPropertyChanged) |
Suspend coroutine until the supplied expression is false.
|
  | UntilNotEqualsT(CustomPropertyValueT, T) |
Suspend coroutine until a custom property value becomes not equal to a given value.
|
  | UntilNotEqualsT(CustomPropertyValueT, CustomPropertyValueT) |
Suspend coroutine until a custom property value becomes not equal to another custom property value.
|
  | UntilTrue(CustomPropertyValueBoolean) |
Suspend coroutine until the boolean custom property value becomes true.
|
   | UntilTrue(FuncBoolean, INotifyPropertyChanged) |
Suspend coroutine until the supplied expression is true.
|