VisualFrameWorldLocation Property |
The location of this frame relative to the scene, using the Emulate3D coordinate system.
For instances of VisualFrame, this is the world location of the underlying visual, and cannot be set.
Namespace: Demo3D.Visuals.FramesAssembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.01.00
Syntaxpublic override Vector3 WorldLocation { get; set; }Property Value
Vector3
See Also