Click or drag to resize

Helper Class

[Missing <summary> documentation for "T:Demo3D.Visuals.KJE.Helper"]

Inheritance Hierarchy
SystemObject
  Demo3D.Visuals.KJEHelper

Namespace: Demo3D.Visuals.KJE
Assembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.00.00
Syntax
C#
public static class Helper

The Helper type exposes the following members.

Methods
 NameDescription
Public methodStatic memberDiscover Discovers the set of connected joint graphs from the provided mechanism aspect.
Public methodStatic memberExplore(KinematicJoint) Explores a connected graph of joints, finding all connected joints.
Public methodStatic memberExplore(Visual) Explores a connected graph of joints, finding all connected joints.
Public methodStatic memberJoints Determines all joints in the specified mechanism bound to the specified link.
Public methodStatic memberLink Determines the kinematic link for the specified visual.
Public methodStatic memberMechanism Determines the mechanism for the specified visual.
Public methodStatic memberNearestMechanism Attempts to find a mechanism aspect in the vicinity of the visual in the visual hierarchy. This function can visit every visual in the scene. Do NOT use this unless you absolutely need to and certainly do NOT call this during simulation.
Public methodStatic memberReapplyFixedJoints Reapplies the all enabled fixed joints, causing the links for their referenced visuals to be merged.
Public methodStatic memberRepopulate Repopulates the specified mechanism aspect from joint description aspects down the visual hierarchy.
Public methodStatic memberTransform(Matrix, MechanismAspect) Returns the specified world-space transformation matrix in the space of the specified mechanism.
Public methodStatic memberTransform(Matrix, KinematicLink, MechanismAspect) Returns the specified world-space transformation matrix in the local-space of the specified link.
Public methodStatic memberTransformPointToMechanism Returns the specified world-space point in the space of the specified mechanism.
Public methodStatic memberTransformToMechanism Returns the specified world-space transformation matrix in the space of the specified mechanism.
Public methodStatic memberTransformToMechanismInitial Returns the specified world-space transformation matrix in the initial space of the specified mechanism.
Public methodStatic memberTransformToWorld Returns the specified mechanism-space transformation matrix in the space of the world.
Public methodStatic memberTransformWorldToLocal Returns the specified world-space transformation matrix in the local-space of the specified visual.
Public methodStatic memberTryGet Tries to detemine the mechanism and link for the specified visual.
Top
See Also