Float |
[TypeConverterAttribute(typeof(ExpandableObjectConverter))] public sealed class Float32 : Float
The Float32 type exposes the following members.
| Name | Description | |
|---|---|---|
| Aliases |
Variable aliases.
(Inherited from ArrayableVariable) | |
| Annotations |
Annotations.
(Inherited from AnnotationsBase) | |
| CanHandleMultipleSetPerTimeInstant |
Only for variables with variability = "input".
If false, then only one set function call is allowed at one super-dense time
instant (model evaluation) on this variable.
(Inherited from ArrayableVariable) | |
| Causality |
Variable causality.
(Inherited from ModelVariable) | |
| Clocks |
If non-empty, this variable is clocked. List of value references of clocks this variable belongs to.
(Inherited from ArrayableVariable) | |
| DeclaredType |
If non-null, name of type defined with TypeDefinitions.
(Inherited from Float) | |
| Derivative |
If non-null, then the variable with this attribute is the derivative of the variable with value reference given in derivative.
(Inherited from Float) | |
| Description |
If non-null, variable description.
(Inherited from ModelVariable) | |
| Dimensions |
Variable dimensions.
(Inherited from ArrayableVariable) | |
| DisplayUnit |
If non-null, default display unit of the variable referencing to a DisplayUnit which must exist under Unit with the name of unit.
(Inherited from Float) | |
| Initial |
If non-null, defines how the variable is initialized. Might be null depending on Causality and Variability values.
(Inherited from Float) | |
| IntermediateUpdate |
If true, the variable can be accessed in intermediate update mode.
(Inherited from ArrayableVariable) | |
| Max | Maximum value of variable. | |
| Min | Minimum value of variable. | |
| Name |
Variable name.
(Inherited from ModelVariable) | |
| Nominal | Nominal value of variable. | |
| Previous |
If non-null, this variable is a ClockedState and this contains the value reference of the variable with the previous value.
(Inherited from ArrayableVariable) | |
| Quantity |
If non-null, physical quantity of the variable. For example, Angle, or Energy. The quantity names are not standardized.
(Inherited from Float) | |
| Reinit |
Only used in Model Exchange, ignored for the other interface types.
May only be used for a continuous-time state.
If true, state may be reinitialized by the FMU in event mode.
If false, state will not be reinitialized.
(Inherited from Float) | |
| RelativeQuantity |
If true, then the offset of BaseUnit and DisplayUnit must be ignored.
(Inherited from Float) | |
| Start | If non-null, variable start values. | |
| Unbounded |
If true, indicates that during time integration, the variable gets a value much larger than its nominal value nominal.
(Inherited from Float) | |
| Unit |
If non-null, unit of the variable referencing to a Unit with the same name, which must exist.
(Inherited from Float) | |
| ValueReference |
Variable value reference.
(Inherited from ModelVariable) | |
| Variability |
Variable variability.
(Inherited from ModelVariable) |