VisualMoveTo Method (Vector3, Double, Double) | 
 
            Move to a new location given a speed and acceleration.
            An acceleration or deceleration of zero is handled as infinity, meaning the top speed is instantly reached, and movement is immediately stopped respectively.
            
 
    Namespace: 
   Demo3D.Visuals
    Assembly:
   Demo3D.Core (in Demo3D.Core.dll) Version: 18.03.00
Syntaxpublic void MoveTo(
	Vector3 worldLocation,
	double speed,
	double acc
)
Parameters
- worldLocation
 - Type: Microsoft.DirectXVector3
The location to move to. - speed
 - Type: SystemDouble
The speed to move at. - acc
 - Type: SystemDouble
Acceleration to use. The acceleration value will be used to accelerate and decelerate the visual. 
Examples
[Auto("OnClick")]
void MoveToV3DD_OnClick(Visual sender, PickInfo pickInfo)
{
    sender.MoveTo(sender.WorldLocation + new Vector3(0, 1, 0), 2, 1);
}
See Also