Click or drag to resize

VisualFrameWorldMatrix Property

A matrix representing this frame's location and rotation relative to the world, using the Emulate3D coordinate system. For instances of VisualFrame, this cannot be set.

Namespace:  Demo3D.Visuals.Frames
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 18.03.00
Syntax
C#
public override Matrix WorldMatrix { get; set; }

Property Value

Type: Matrix
See Also