Create a rotation
Matrix from the Yaw (Y rotation), Pitch (X rotation) and Roll (Z rotation) contained in the given
Vector3.
Namespace: Demo3D.CommonAssembly: Demo3D.Common (in Demo3D.Common.dll) Version: 19.01.00
Syntaxpublic static Matrix ComposeAngles(
Vector3 angles
)
Parameters
- angles Vector3
- Vector3 containing angles (in radians).
Return Value
MatrixRotation
Matrix.
See Also