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UtilTimeOfSeparation Method

Load and blocker are touching, how long till they separate given new speeds and accelerations?

Namespace: Demo3D.Common
Assembly: Demo3D.Common (in Demo3D.Common.dll) Version: 19.01.00
Syntax
C#
public static double? TimeOfSeparation(
	double u1,
	double u2,
	double a1,
	double a2
)

Parameters

u1  Double
Speed of Load
u2  Double
Speed of Blocker
a1  Double
Acceleration of Load
a2  Double
Acceleration of Blocker

Return Value

NullableDouble
null if they won't separate, time to separate if they will
See Also