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VisualMoveTo(Vector3, Double, Double) Method

Move to a new location given a speed and acceleration. An acceleration or deceleration of zero is handled as infinity, meaning the top speed is instantly reached, and movement is immediately stopped respectively.

Namespace: Demo3D.Visuals
Assembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.00.00
Syntax
C#
public void MoveTo(
	Vector3 worldLocation,
	double speed,
	double acc
)

Parameters

worldLocation  Vector3
The location to move to.
speed  Double
The speed to move at.
acc  Double
Acceleration to use. The acceleration value will be used to accelerate and decelerate the visual.
Example
C#
// This example will move a visual a meter up when it is clicked on,
// at a given speed and acceleration.
[Auto("OnClick")]
void MoveToV3DD_OnClick(Visual sender, PickInfo pickInfo)
{
    sender.MoveTo(sender.WorldLocation + new Vector3(0, 1, 0), 2, 1);
}
See Also