VisualMoveTo(Vector3, Double, Double) Method |
Move to a new location given a speed and acceleration.
An acceleration or deceleration of zero is handled as infinity, meaning the top speed is instantly reached, and movement is immediately stopped respectively.
Namespace: Demo3D.VisualsAssembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.00.00
Syntaxpublic void MoveTo(
Vector3 worldLocation,
double speed,
double acc
)
Parameters
- worldLocation Vector3
- The location to move to.
- speed Double
- The speed to move at.
- acc Double
- Acceleration to use. The acceleration value will be used to accelerate and decelerate the visual.
Example
[Auto("OnClick")]
void MoveToV3DD_OnClick(Visual sender, PickInfo pickInfo)
{
sender.MoveTo(sender.WorldLocation + new Vector3(0, 1, 0), 2, 1);
}
See Also