VisualMoveTo(Vector3, Double, Double, Double) Method |
Move to a new location given a speed, acceleration, and deceleration.
An acceleration or deceleration of zero is handled as infinity, meaning the top speed is instantly reached, and movement is immediately stopped respectively.
Namespace: Demo3D.VisualsAssembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.01.00
Syntaxpublic double MoveTo(
Vector3 worldLocation,
double speed,
double acc,
double dec
)
Parameters
- worldLocation Vector3
- The location to move to.
- speed Double
- The speed to move at.
- acc Double
- Acceleration to use.
- dec Double
- Deceleration to use.
Return Value
DoubleTime taken to move.
Example
[Auto("OnClick")]
void MoveToV3DDD_OnClick(Visual sender, PickInfo pickInfo)
{
sender.MoveTo(sender.WorldLocation + new Vector3(0, 1, 0), 2, 1, 1);
}
See Also