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VisualMoveTo(Visual, Vector3, Double, Double, Double) Method

Move to a new location relative to another visual. An acceleration or deceleration of zero is handled as infinity, meaning the top speed is instantly reached, and movement is immediately stopped respectively.

Namespace: Demo3D.Visuals
Assembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.00.00
Syntax
C#
public void MoveTo(
	Visual targetVisual,
	Vector3 targetLocation,
	double speed,
	double acc,
	double dec
)

Parameters

targetVisual  Visual
The MoveTo will be relative to this visual's initial position and coordinate space. If the visual to be moved is passed in here the movement will be relative to it's initial position. If null is passed in here the MoveTo will be relative to the scene.
targetLocation  Vector3
Location to move to relative to the targetVisual's coordinate space.
speed  Double
Speed to move at.
acc  Double
Acceleration to use.
dec  Double
Deceleration to use
Example
C#
// This example will move a visual to 1 meter above the visual target
// when it is clicked on, at a given speed, acceleration, and deceleration.
[Auto]
SimpleVisualPropertyValue<Visual> target3;
[Auto("OnClick")]
void MoveToVV3DDD_OnClick(Visual sender, PickInfo pickInfo)
{
    sender.MoveTo(target3.Visual, new Vector3(0, 1, 0), 2, 1, 1);
}
See Also