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VisualTurnTo(Matrix, SpeedProfile) Method

Main Matrix TurnTo method. An acceleration or deceleration of zero is handled as infinity, meaning the top speed is instantly reached, and movement is immediately stopped respectively.

Namespace: Demo3D.Visuals
Assembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.00.00
Syntax
C#
public void TurnTo(
	Matrix targetMatrix,
	SpeedProfile speedProfile
)

Parameters

targetMatrix  Matrix
The matrix to turn to, relative to the origin.
speedProfile  SpeedProfile
The speed profile to be used when turning.
Example
C#
// This example will turn a visual to 90 degrees around the Y axis,
// using a given speed profile.
void TurnToMSP_OnClick(Visual sender, PickInfo pickInfo)
{
    var speed = new SpeedProfile(20, 5, 5);
    sender.TurnTo(sender, Matrix.RotationY90, speed);
}
See Also