VisualTurnTo(Axis, Double, Double, Double) Method |
Turns to a target rotation.
An acceleration or deceleration of zero is handled as infinity, meaning the top speed is instantly reached, and movement is immediately stopped respectively.
Namespace: Demo3D.VisualsAssembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.00.00
Syntaxpublic void TurnTo(
Axis axis,
double target,
double speed,
double acc
)
Parameters
- axis Axis
- The turn will be around this axis.
- target Double
- The target rotation in degrees.
- speed Double
- The speed to be used when turning in degrees per second.
- acc Double
- The acceleration to be used when turning in degrees per second per second. The acceleration value will be used to accelerate and decelerate the visual
Example
void TurnToADDD_OnClick(Visual sender, PickInfo pickInfo)
{
sender.TurnTo(Axis.Y, 40, 20, 5);
}
See Also