PhysicsEngineCollide(BBox, PhysicsGroup, Boolean) Method |
Finds all physics bodies prescribed to the specified group that are
intersecting the specified bounding box.
Namespace: Demo3D.VisualsAssembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.00.00
Syntaxpublic IList<PhysicsBody> Collide(
BBox bounds,
PhysicsGroup group,
bool updateAabbs
)
Parameters
- bounds BBox
- The bounding box.
- group PhysicsGroup
- The group that any intersecting physics bodies must be prescribed to.
- updateAabbs Boolean
- Whether to update the AABBs for all active bodies before finding collisions.
Return Value
IListPhysicsBodyList of physics bodies that are intersecting with the specified bounding box and that are prescribed to the specified group.
See Also